ProjectsTian Xing Selected workAbout

Game · Music Theory

Bebop Puzzle

Learn the language of jazz with your hands.

Play Bebop Puzzle
Bebop Puzzle chord grid with melodic pieces ready to connect
Year
2025—2026
Role
Game design, sound & engineering
Field
Game · Music Theory

Build bebop lines by touch. Connect four-note pieces across a chord grid and hear every decision through a Rhodes-inspired instrument.

6 chapters. 80 levels. Daily missions. Composer Mode. Printable board game.

LIVE DEMO

Play Bebop Puzzle here

Drag the pieces. Hear the line. Play the full campaign.

beboppuzzle.comOpen ↗

What it does

Theory becomes touch

Arpeggios, neighbors, approaches, and enclosures become pieces.

Hear every decision

Tempo, swing, tone, drive, reverb, and tremolo make the grid sing.

From lessons to play

The campaign opens into composing, missions, and print-at-home play.

CASE STUDY

Behind the work

Turn theory into play without flattening the music.

01 / The problem

Jazz theory often starts with notation and jargon. Bebop Puzzle had to make voice leading, approaches, and enclosures tangible—without becoming a worksheet.

Exact role

Game rules, learning design, UX, sound, web engineering, levels, and release.

Team

Independent. Built the game, audio, content, and release.

02Key decisions

  • Turn jazz vocabulary into four-note pieces with clear connection rules.
  • Play every move instantly through a Rhodes-inspired instrument.
  • Stretch one mechanic from lessons to composing, missions, and print.

03Limits & misses

  • Early concepts felt like worksheets with decorative sound.
  • A valid connection could still sound weak.
  • Drag and audio had to survive desktop, touch, and browser policies.

04Results

  • Live at beboppuzzle.com.
  • Ships 6 chapters, 80 levels, daily missions, and Composer Mode.
  • The same system works as a printable board game.

05What I built

  • Puzzle grammar, melodic pieces, validation, progression, and 80 levels.
  • Browser game, drag interaction, synth, playback, and audio feedback.
  • Composer Mode, missions, lessons, print kit, identity, and release.